Game Development and the ‘Crunch Time’ Pelican28 May 2016 If people like St John and Molyneux understood that the only reason people take a minimum-wage job to toil away on videogames was because they love the medium, perhaps then maybe we could make some actual progress on workers’ rights, without it devolving into an argument about privileged, cry-baby millennials not wanting to work hard. Words by Cameron Moyses. Voice0 Comments138 views
Gamer Culture Has A Complacency Problem Pelican23 July 2015 It’s rarely acknowledged by those within gamer culture, but it must be addressed when attempting to define its problems: gaming is a hobby exclusive to the pr... Voice0 Comments14 views
Virtual Nostalgia: The Path to Happiness Pelican23 July 2015 Remember the first time you rode a bike? That fuzzy feeling you just got is the result of getting nostalgic, one of the most common phenomenon amongst us humans... Voice0 Comments27 views